2020.08
Initiate the establishment of mobile game development and distribution capabilities.
2020.12
Multi-studio matrix formation for SLG / casual gaming / multi-category expansion.
2021.06
A number of products have been launched, and the total number of global users has reached 10 million.
2022.02
Initiating AI-driven game research and development, aiming to enhance the gaming experience for players worldwide.
2022.06
Officially established the AI Research Institute, dedicated to the application of AI technology.
2022.12
Our products have been repeatedly recommended and featured by App Store and Google Play.
2025.01
The brand has been upgraded to 4X.COM
Unify global brand expression
Unify global brand expression
2026+
AI + global game company
Driven by both product matrix and AI platform
Driven by both product matrix and AI platform







































